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Second World – Chapter 6 - 6. Skeleton Thug

Chapter 6 - 6. Skeleton Thug

He waited for the monster to walk past at the edge of the wall. The silhouette materialized into a skeletal figure with ragged cloth and a club on his hand. It continued ahead without realizing Jack's presence as he hid behind the wall. Its movement was sluggish. He focused his God-eye monocle on the monster.

Skeleton Thug (Basic monster, Undead)

Level 2

HP: 250

The level increase by 1 but its HP was almost two-fold. It would take more time to deal with this one.

Once he was sure that the monster really wasn't aware of his presence, he skulked towards it from its rear. Making sure he stayed out of its line of sight, he slowly getting near to it. It was a good thing this monster was sluggish and just stayed walking in a simple direction, hence it was easy to sneak unto. He held his breath when he was just around three meters from the monster, nervous as to not make a mistake at the critical moment. He dashed and activate his Power Strike.

Sneak Attack! Critical! 62 damage!

Awesome number! It's the highest damage he ever got till now, it took out almost a quarter of the monster's health. He didn't stop to rejoice, he carried on his attack while the monster turned around. Another slash netted him a 21 damage. It was slightly lower than his normal attack on the Zombie, which meant this Skeleton Thug possessed a higher defense.

The Skeleton swung its club before Jack managed to pull away, but he managed to block it using his sword. He received 18 damage.

I blocked it but I still receive damage? He thought to himself. So it's pointless to block? He had to evade! This monster's attack speed and power were higher than the zombie monster, so it was more difficult to evade its attack. But luckily its movement speed was the same as the zombie. So once he managed to pull away from it, he could maintain his speed and kited the monster with his ranged spells. Repeating the same kiting strategy against the zombies, he whittled away the Skeleton's HP.

It took longer but eventually, the Skeleton fell. He received 10 experience points. Five times higher than the experience he got from hunting zombies, but probably this was also due to it being higher level. With these experience points, he reached the next level.

"Congratulations! You have reached level 2 for Fighter class. Awarding 20 HP, 10 Stamina, 2 Strength, 1 Dexterity, 2 Endurance, 1 Reflex, 1 Wisdom, and 1 free attribute point and 1 free skill point."

He spent the 1 free attribute point onto Dexterity. He would need speed now that he used a lot of kiting methods. While for the free skill points, he left them. He had 3 points now, 2 for Fighter class and 1 for Magician, but he didn't plan to use them yet. In any RPG games, you will get stronger skills the higher level you go, it would be better to save them for those skills later on.

Although he didn't spend the skill point, he still checked the skill page. There was one new skill available now.

Parry, level 1/20 (Trigger skill, require melee weapon)

Damage received is reduced by 30% when enemy's attack is blocked using a weapon

Great! He was wondering why the system didn't allow blocking damage using weapons, so it had skill incorporated for it. However, only a 30% reduction. It was quite a low reduction, but better than none at all. He thought for a while and decided to spend 1 out of the 2 free skill points of Fighter class into this skill. Parrying was not a skill that would become obsolete, it would still be useful in later progression.

Parry, level 2/20 (Trigger skill, require melee weapon)

Damage received is reduced by 33% when enemy's attack is blocked using a weapon

It only added 3% for the 1 skill point spent. He would need to add a lot more points for this skill to become significant for blocking. He kept the remaining 1 free skill point in case he needed for something else later.

He was so excited about his level increase that he didn't realize that the Skeleton had dropped some items. Only now he noticed two small round things where the Skeleton Thug used to be. He picked those items up.

Copper coins? The identification of the items was shown.

DiiScover w storis on no//e/lbin(.)com

"We have coins here?" He mumbled while inspecting the coins. "If we can get coins, doesn't it mean we can spend it?" But he hadn't seen any working shop or any person since all this started, only hostile monsters, except of course for the guy who became zombie-snack. But now that he thought about it, if that guy could show up, that meant there were others too. He just hadn't found them yet. He should find others sooner or later, considering of course if they survived.

He Stored the copper coins into his storage bag, and pondered about where he should go next. He had been spending his time wandering around looking for solo monster to kill, but he hadn't thought about what he should do in the long term. If he wanted to find out what had happened, he needed to learn the scope of influence of this event first. Perhaps it had only happened in this area. If this was true, then he should head out of town, or to the train station or bus station which had access out of town.

With this thought, he glanced at the parked cars along the street. He approached one of them and opened the door. It was unlocked. Lucky? He looked at the ignition part and then searched all over inside the car. No key, not lucky.

He exited and went to the next car, it was also unlocked. Another quick check at the ignition part, nothing. He went again to the next car, unlocked. After sifting through five cars, he finally found one with a key on its ignition. He tried to turn the key, it won't budge.

The hell

He went out and inspected the car with his God-eye monocle.

Car (Junk item)

Ornament

"F**k!" He couldn't help but cursed out loud.

He took a deep breath to calm himself, then looked around. He could just forget about the train or bus station now. He was in the north part of the town, if he could only walk, then he should choose the shortest part to get to the edge of town. That's meant he should head North. But currently, the sun was about to set. He should find a safe place to spend the night.

He wasn't tired yet, but he didn't know what the current world rules were for monsters at night. Some VR RPG games had their monsters become stronger, or more numbers when the night arrived. He was not curious enough to risk finding out.

He checked his radar, time to find a non-monster populated place again. He weaved around the neighborhood, killing a few more monsters on the way, all level 1 zombies, before finding a suitable place. It was a two-story shop building. There were no red dots in the radius of its vicinity, and the shop had a sliding roller door that should keep other things from entering the building once locked. The shop was also a pharmacy, so he could scour its content for useful items.

He proceeded inside and closed the rolling door. Once that was done, he looked around the shops. His God-eye monocle picked up a couple of items, all marked with green color.

Medicine (Normal consumable)

Recover 10 HP every second for 6 seconds

Energy Drink (Normal consumable)

Recover 50 Stamina or 50 Mana

He found 6 Medicines and 2 Energy Drinks. He put them all into his storage bag and took out 1 bread. He ate on it to recover some of the health he had lost and also to alleviate his hunger. He could still feel hungry despite this world following game system rule. He should have taken those junk bread as well, even though they couldn't recover HP, but they could be eaten when he felt hungry.

Chapter end

<<Prev
Next>>
Catalogue
Chapter 1 - 1. Second World Beta Test
Chapter 2 - 2. First Combat
Chapter 3 - 3. Second Soul Remnant
Chapter 4 - 4. Second Class
Chapter 5 - 5. Skill Practice
Chapter 6 - 6. Skeleton Thug
Chapter 7 - 7. Second Day
Chapter 8 - 8. Another Player
Chapter 9 - 9. First Encounter With An Elite
Chapter 10 - 10. Power Of An Elite
Chapter 11 - 11. Kiting Strategy
Chapter 12 - 12. Cat And Mouse Through The House
Chapter 13 - 13. Simultaneous Level Up!
Chapter 14 - 14. Blade Of Haste
Chapter 15 - 15. Invisible Wall
Chapter 16 - 16. Come To Our Place
Chapter 17 - 17. Ambush In The Night
Chapter 18 - 18. Equipment Upgrade
Chapter 19 - 19. Mad Grinding
Chapter 20 - 20. Goblin Packs
Chapter 21 - 21. Return To Trigitech Building
Chapter 22 - 22. Lizardman Boss Fight
Chapter 23 - 23. Competing In Speed
Chapter 24 - 24. The Block Puzzle
Chapter 25 - 25. The Lady In White
Chapter 26 - 26. Goddessa Gifts
Chapter 27 - 27. Storm Breaker
Chapter 28 - 28. Second Round With The Lizardman Blood Guard
Chapter 29 - 29. Overlimit
Chapter 30 - 30. Where Should I Go?
Chapter 31 - 31. Tutorial Period
Chapter 32 - 32. Rescue
Chapter 33 - 33. A Friend?
Chapter 34 - 34. Three Men And A Girl
Chapter 35 - 35. Verbal Assault
Chapter 37 - 37. The Tough Girl
Chapter 38 - 38. Friends System
Chapter 39 - 39. Toll Fee
Chapter 40 - 40. Weary Wolf Gang
Chapter 41 - 41. Frightened To Submission
Chapter 42 - 42. Return Of An Enemy
Chapter 43 - 43. Bullying With Numbers
Chapter 44 - 44. Not Interested
Chapter 45 - 45. Level 13
Chapter 46 - 46. Map System
Chapter 47 - 47. Preparing An Ambush
Chapter 48 - 48. Red Haired Ranger
Chapter 49 - 49. Range Sneak Attacks
Chapter 50 - 50. Three-Pronged Attack
Chapter 51 - 51. Fox’s Demise
Chapter 52 - 52. Retreat
Chapter 53 - 53. Gatherings
Chapter 54 - 54. Tutorial Rankings
Chapter 55 - 55. First Rank!
Chapter 56 - 56. Ranking Rewards
Chapter 57 - 57. Transformation Box
Chapter 58 - 58. Gate To The Main World
Chapter 59 - 59. The Main World
Chapter 60 - 60. Entering The Capital
Chapter 61 - 61. Bronze Badge
Chapter 62 - 62. Taking A Quest
Chapter 63 - 63. Clue About The Cult
Chapter 64 - 64. Finding The Cult
Chapter 65 - 65. Infiltrating The Warehouse
Chapter 66 - 66. Cell Key Retrieval
Chapter 67 - 67. Container Of Souls
Chapter 68 - 68. Dominated In Close Combat
Chapter 69 - 69. Life Burning Art
Chapter 70 - 70. Fragment Of Map
Chapter 71 - 71. Advance Class Choices
Chapter 72 - 72. Submitting The Quest
Chapter 73 - 73. A Call For Help
Chapter 74 - 74. Taking Advantage Of The Loophole
Chapter 75 - 75. Utilizing The System
Chapter 76 - 76. Picking Up A Group Quest
Chapter 77 - 77. Pack Of Silver Wolves
Chapter 78 - 78. You Looking For This Flower?
Chapter 79 - 79. Forced To Cooperate
Chapter 80 - 80. Men Of Solidarity
Chapter 81 - 81. Deciding About Loots Distribution
Chapter 82 - 82. Strategy Meeting
Chapter 83 - 83. Horned Ogre
Chapter 84 - 84. Taking Turns To Attack
Chapter 85 - 85. Running Out Of Potions
Chapter 86 - 86. Slaying The Ogre
Chapter 87 - 87. You Will Be The Boss!
Chapter 88 - 88. Lockpicking The Treasure Chest
Chapter 89 - 89. Take One For Tribute
Chapter 90 - 90. Ambushing The Ambushers
Chapter 91 - 91. Another Skilled Ranger
Chapter 92 - 92. Death Associates’ Plans
Chapter 93 - 93. Silver Grade Adventurer
Chapter 94 - 94. Applying For Advance Class
Chapter 95 - 95. Class Change Test
Chapter 96 - 96. Placing Bets
Chapter 97 - 97. Breaking Through The Combat Puppets
Chapter 98 - 98. Warrior Class
Chapter 99 - 99. Shadow Bear Tasset
Chapter 100 - 100. Learning Skills From Technique Books
Chapter 101 - 101. Joining Hunters Association
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